Huge Dragon, Chaotic Evil
AC 19
HP 256 ()
Speed 40 ft., Climb 40 ft., Fly 80 ft.
Saving Throws DEX , WIS
Skills Perception , Stealth
Immunities Fire
Senses Darkvision 120 ft., Blindsight 60 ft., Passive Perception 23
Languages Common, Draconic
CR 17 (XP 18,000; PB +6)
Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Scorching Ray.
Rend. Melee Attack Roll: , reach 10 ft. Hit: 13 () Slashing damage plus 5 () Fire damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 21, each creature in a 60-foot Cone. Failure: 59 () Fire damage. Success: Half damage.
Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 20, +12 to hit with spell attacks):
Commanding Presence. The dragon uses Spellcasting to cast Command (level 2 version). The dragon can’t take this action again until the start of its next turn.
Fiery Rays. The dragon uses Spellcasting to cast Scorching Ray. The dragon can’t take this action again until the start of its next turn.
Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.