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Ghast

Ghast

Medium Undead, Chaotic Evil

AC 13

HP 36 ()

Speed 30 ft.

Str16
Dex17
Con10
Int11
Wis10
Cha8

Saving Throws WIS

Resistances Necrotic

Immunities Poison, Charmed, Exhaustion, Poisoned

Senses Darkvision 60 ft., Passive Perception 10

Languages Common

CR 2 (XP 450; PB +2)

Traits

Stench. Constitution Saving Throw: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast’s Stench for 24 hours.

Actions

Bite. Melee Attack Roll: , reach 5 ft. Hit: 7 () Piercing damage plus 9 () Necrotic damage.

Claw. Melee Attack Roll: , reach 5 ft. Hit: 10 () Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

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