Large Monstrosity, Chaotic Evil
AC 13
HP 45 ()
Speed 10 ft., Swim 40 ft.
Senses Darkvision 60 ft., Passive Perception 10
Languages Abyssal, Primordial (Aquan)
CR 2 (XP 450; PB +2)
Amphibious. The merrow can breathe air and water.
Multiattack. The merrow makes two attacks, using Bite, Claw, or Harpoon in any combination.
Bite. Melee Attack Roll: , reach 5 ft. Hit: 6 () Piercing damage, and the target has the Poisoned condition until the end of the merrow’s next turn.
Claw. Melee Attack Roll: , reach 5 ft. Hit: 9 () Slashing damage.
Harpoon. Melee or Ranged Attack Roll: , reach 5 ft. or range 20/60 ft. Hit: 11 () Piercing damage. If the target is a Large or smaller creature, the merrow pulls the target up to 15 feet straight toward itself.