Large Fiend, Chaotic Evil
AC 17
HP 135 ()
Speed 40 ft.
Saving Throws DEX , CON , WIS , CHA
Immunities Poison, Charmed, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Abyssal, Common
CR 8 (XP 3,900; PB +3)
Fiendish Restoration. If it dies, the naga returns to life in days and regains all its Hit Points. Only a Wish spell can prevent this trait from functioning.
Multiattack. The naga makes three attacks, using Bite or Necrotic Ray in any combination.
Bite. Melee Attack Roll: , reach 10 ft. Hit: 7 () Piercing damage plus 14 () Poison damage.
Necrotic Ray. Ranged Attack Roll: , range 60 ft. Hit: 21 () Necrotic damage.
Spellcasting. The naga casts one of the following spells, requiring no Somatic or Material components and using Intelligence as the spellcasting ability (spell save DC 14):