Medium Or Small Humanoid, Neutral
AC 12
HP 32 ()
Speed 30 ft.
Senses Passive Perception 10
Languages Common
CR 1/2 (XP 100; PB +2)
Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Mace. Melee Attack Roll: , reach 5 ft. Hit: 5 () Bludgeoning damage.
Heavy Crossbow. Ranged Attack Roll: , range 100/400 ft. Hit: 6 () Piercing damage.