Medium Or Small Humanoid, Neutral Evil
AC 15
HP 65 ()
Speed 30 ft., Climb 30 ft.
Saving Throws DEX , WIS
Skills Perception , Persuasion , Stealth
Resistances Necrotic
Immunities Charmed
Senses Darkvision 60 ft., Passive Perception 14
Languages Common plus one other language
CR 3 (XP 700; PB +2)
Vampiric Connection. While the familiar and its vampire master are on the same plane of existence, the vampire can communicate with the familiar telepathically, and the vampire can perceive through the familiar’s senses.
Multiattack. The familiar makes two Umbral Dagger attacks.
Umbral Dagger. Melee or Ranged Attack Roll: , reach 5 ft. or range 20/60 ft. Hit: 5 () Piercing damage plus 7 () Necrotic damage. If the target is reduced to 0 Hit Points by this attack, the target becomes Stable but has the Poisoned condition for 1 hour. While it has the Poisoned condition, the target has the Paralyzed condition.
Deathless Agility. The familiar takes the Dash or Disengage action.