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Chill Touch

Necromancy Cantrip (Sorcerer, Warlock, Wizard)

Casting Time
Action
Range
Touch
Components
V, S
Duration
Instantaneous

Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes Necrotic damage, and it can't regain Hit Points until the end of your next turn.

Cantrip Upgrade. The damage increases by when you reach levels 5 (), 11 (), and 17 ().

MeleeNecrotic

More necromancy cantrip spells