Level 1 Conjuration (Druid, Sorcerer, Wizard)
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take Cold damage.
The Cold damage increases by for each spell slot level above 1.