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Shining Smite

Level 2 Transmutation (Paladin)

Casting Time
Bonus Action, which you take immediately after hitting a creature with a Melee weapon or an Unarmed Strike
Range
Self
Components
V
Duration
Up to 1 minute

The target hit by the strike takes an extra Radiant damage from the attack. Until the spell ends, the target sheds Bright Light in a 5-foot radius, attack rolls against it have Advantage, and it can't benefit from the Invisible condition.

The damage increases by for each spell slot level above 2.

RadiantConcentration

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