Roller Dice DnD
Open a table
Invisible Stalker

Invisible Stalker

Large Elemental, Neutral

AC 14

HP 97 ()

Speed 50 ft., Fly 50 ft., (hover)

Str16
Dex19
Con14
Int10
Wis15
Cha11

Skills Perception , Stealth

Resistances Bludgeoning, Piercing, Slashing

Immunities Poison, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Senses Darkvision 60 ft., Passive Perception 18

Languages Common, Primordial (Auran)

CR 6 (XP 2,300; PB +3)

Traits

Air Form. The stalker can enter an enemy’s space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Invisibility. The stalker has the Invisible condition.

Actions

Multiattack. The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.

Wind Swipe. Melee Attack Roll: , reach 5 ft. Hit: 11 () Force damage.

Vortex. Constitution Saving Throw: DC 14, one Large or smaller creature in the stalker’s space. Failure: 7 () Thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can’t cast spells with a Verbal component and takes 7 () Thunder damage at the start of each of the stalker’s turns.

More elemental monsters