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Medusa

Medusa

Medium Monstrosity, Lawful Evil

AC 15

HP 127 ()

Speed 30 ft.

Str10
Dex17
Con16
Int12
Wis13
Cha15

Saving Throws WIS

Skills Deception , Perception , Stealth

Senses Darkvision 150 ft., Passive Perception 14

Languages Common plus one other language

CR 6 (XP 2,300; PB +3)

Actions

Multiattack. The medusa makes two Claw attacks and one Snake Hair attack, or it makes three Poison Ray attacks.

Claw. Melee Attack Roll: , reach 5 ft. Hit: 10 () Slashing damage.

Snake Hair. Melee Attack Roll: , reach 5 ft. Hit: 5 () Piercing damage plus 14 () Poison damage.

Poison Ray. Ranged Attack Roll: , range 150 ft. Hit: 11 () Poison damage.

Bonus Actions

Petrifying Gaze (Recharge 5–6). Constitution Saving Throw: DC 13, each creature in a 30-foot Cone. If the medusa sees its reflection in the Cone, the medusa must make this save. First Failure: The target has the Restrained condition and repeats the save at the end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.

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