Medium Or Small Humanoid, Neutral
AC 17
HP 84 ()
Speed 30 ft.
Saving Throws STR , DEX , WIS , CHA
Skills Acrobatics , Perception
Senses Passive Perception 15
Languages Common plus one other language
CR 6 (XP 2,300; PB +3)
Multiattack. The pirate makes three attacks, using Rapier or Pistol in any combination.
Rapier. Melee Attack Roll: , reach 5 ft. Hit: 13 () Piercing damage, and the pirate has Advantage on the next attack roll it makes before the end of this turn.
Pistol. Ranged Attack Roll: , range 30/90 ft. Hit: 15 () Piercing damage.
Riposte. Trigger: The pirate is hit by a melee attack roll while holding a weapon. Response: The pirate adds 3 to its AC against that attack, possibly causing it to miss. On a miss, the pirate makes one Rapier attack against the triggering creature if within range.