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Sphinx of Wonder

Sphinx of Wonder

Tiny Celestial, Lawful Good

AC 13

HP 24 ()

Speed 20 ft., Fly 40 ft.

Str6
Dex17
Con13
Int15
Wis12
Cha11

Skills Arcana , Religion , Stealth

Resistances Necrotic, Psychic, Radiant

Senses Darkvision 60 ft., Passive Perception 11

Languages Celestial, Common

CR 1 (XP 200; PB +2)

Traits

Magic Resistance. The sphinx has Advantage on saving throws against spells and other magical effects.

Actions

Rend. Melee Attack Roll: , reach 5 ft. Hit: 5 () Slashing damage plus 7 () Radiant damage.

Reactions

Burst of Ingenuity (2/Day). Trigger: The sphinx or another creature within 30 feet makes an ability check or a saving throw. Response: The sphinx adds 2 to the roll.

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