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Zombie

Zombie

Medium Undead, Neutral Evil

AC 8

HP 15 ()

Speed 20 ft.

Str13
Dex6
Con16
Int3
Wis6
Cha5

Saving Throws WIS

Immunities Poison, Exhaustion, Poisoned

Senses Darkvision 60 ft., Passive Perception 8

Languages Understands Common plus one other language but can’t speak

CR 1/4 (XP 50; PB +2)

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: , reach 5 ft. Hit: 5 () Bludgeoning damage.

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