Roller Dice DnD
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Archmage

Archmage

Medium Or Small Humanoid, Neutral

AC 17

HP 170 ()

Speed 30 ft.

Str10
Dex14
Con12
Int20
Wis15
Cha16

Saving Throws INT , WIS

Skills Arcana , History , Perception

Immunities Psychic, Charmed

Senses Passive Perception 16

Languages Common plus five other languages

CR 12 (XP 8,000; PB +4)

Traits

Magic Resistance. The archmage has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The archmage makes four Arcane Burst attacks.

Arcane Burst. Melee or Ranged Attack Roll: , reach 5 ft. or range 150 ft. Hit: 27 () Force damage.

Spellcasting. The archmage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17):

Bonus Actions

Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.

Reactions

Protective Magic (3/Day). The archmage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.

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