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Dust Mephit

Dust Mephit

Small Elemental, Neutral Evil

AC 12

HP 17 ()

Speed 30 ft., Fly 30 ft.

Str5
Dex14
Con10
Int9
Wis11
Cha10

Skills Perception , Stealth

Vulnerabilities Fire

Immunities Poison, Exhaustion, Poisoned

Senses Darkvision 60 ft., Passive Perception 12

Languages Primordial (Auran, Terran)

CR 1/2 (XP 100; PB +2)

Traits

Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 () Bludgeoning damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: , reach 5 ft. Hit: 4 () Slashing damage.

Blinding Breath (Recharge 6–6). Dexterity Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: The target has the Blinded condition until the end of the mephit’s next turn.

Sleep (1/Day). The mephit casts the Sleep spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 10).

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