Small Elemental, Chaotic Neutral
AC 14
HP 13 ()
Speed 30 ft.
Immunities Fire
Senses Darkvision 60 ft., Passive Perception 10
Languages Primordial (Ignan)
CR 1/2 (XP 100; PB +2)
Death Burst. The magmin explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the magmin. Failure: 7 () Fire damage. Success: Half damage.
Touch. Melee Attack Roll: , reach 5 ft. Hit: 7 () Fire damage. If the target is a creature or a flammable object that isn’t being worn or carried, it starts burning.
Ignited Illumination. The magmin sets itself ablaze or extinguishes its flames. While ablaze, the magmin sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.